For Starters | 2-6-2025

Now for the first blog, I'm gonna yap about some stuff that I do and like about it. If you do check my about me (Check it from the dedicated tabs for more info), I have some tools and such on how I do things. I'll start with my comic drawing works.

As a comic artist...

I mostly draw in traditional art, preferrably pencil and paper, but I use a brush and fountain pen as my main inking tools. My artstyle is simply cartoony but I do hatching shadows and adding some detail to my work, just not in your usual cartoons style because I had a hard time with lineweight with a brush pen, making most of my outlines with fountain pen first. I also mention that I don't use color on my drawings, purely because one thing: Manga Influence ;)

Now comic-wise, I oddly make the reading flow in the manga way (Aka Right-to-Left) because its influence do inspire me that makes it quite unusual. The storytelling would be relatively simple like all webcomic creators, about everyone revolves around character-driven stories that simplifies plot structure. I am still learning more of the comic techniques and anything, just a matter of time I would post a full comic.

Speaking of posting, I do plan to post some drawing at the Image Gallary but for the sake of time constraints when working on this blog and website, it may take some time so be patient! I may create a seperate comic section of the Image gallary, but there could be a way to implemented this. For now, simple drawings first!

As a programmer (game dev?)

If you notice on my dedicated Sidebar Spotâ„¢ at your right side of the screen (or... if you're at desktop view on mobile?), I do have an unfinished itch.io page that wasn't even ready yet because I'm lazy about it. If you want to know more about my programming stuff, I'll say it:

I don't use a game engine, odd right? I prefer what's called a game framework which is the roots of game engines, the reason why I prefer game frameworks is that it's not heavy to use like Unity or Gamemaker. You might say "But north! You could've used godot! it's easy to learn with gdscript!", you were right but I do feel comfortable with an older programming language called the "C programming language" despite the hard syntax. A developer chooses their own engine that fits their needs, You can take it with a grain of salt just in case, you can search the programming language if you're curious.

Now, my game framework of choice: Raylib. It's quite a framework that I tried using for a few attempts during my search on finding a game engine, the framework felt right for me because of its simplicity and a ton of examples for me to learn. Not to mention it's has other languages, It uses C as the main language and took me time with tutorials to learn it.

I have experiment with a few projects in raylib but they're not worthy to be in an Itch.io page, there's quite more to learn about it. Speaking of my basic level of programming along with making this website, the itch.io page also have to wait next to my comics. I wouldn't consider my blogs as a "devblog"? just perhaps I like to yap on my future game's progress so it goes as a matter of time itself.

Lastly

So in an odd conclusion of this first blog, you get to know me a little... maybe, perhaps idk! Sort of weird typing this in an html file but also makes it meditative to write about it when I have music, there's quite stuff going on and you may notice the latest blog just now. That's pretty much it for my yapping, You can leave the site to not waste time or just apprechiate the clouds from the website's header. It's your call ;)

[Blog ends here]